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Guild Wars 2 to Launch First Raid, Spirit Vale, Next Week

ArenaNet and NCsoft have announced they are releasing the first ever raid for “Guild Wars 2” by next week titled “Spirit Vale.”

Popular fantasy MMORPG “Guild Wars 2” will finally be receiving its very first raid mission after Washington-based developer ArenaNet and its South Korean games publisher NCsoft have decided to put players up to the challenge of teaming up in larger adventure groups to go on puzzle-solving forays to overcome enemy mobs and defeat powerful boss monsters.

The raid, dubbed “Spirit Vale,” is described as the first raid’s initial wing and is geared at offering a host of difficult tasks to large groups of players, testing skills and allowing teamwork gameplay to overcome some of the raid’s greatest challenges.

Scheduled for launch on Tuesday next week, “Spirit Vale” will be made available to “Guild Wars 2” gamers who already have “Heart of Thorns” content, the game’s first expansion DLC.

“Spirit Vale” will allow up to 10 players to utilize “Guild Wars 2’s” action combat system to defeat huge monster opponents, with each team tasked to hunt for a missing Pact squad that has disappeared in the northern reaches of Maguuma.

To find the squad, players will embark into a journey deep into a strange and dangerous forest steeped in dark magic and crawling with deadly enemies.

An enhanced UI will be added to “Spirit Vale” to allow players in each team to communicate and rendezvous with one another, particularly as the raid missions will require close coordination and cooperation among team players to succeed.

Teams who take part in the “Spirit Vale” raid will also be receiving loot for accomplishing various tasks in the mission, including new weapons skins, helpful gear, miniatures, and components to build new legendary armor that won’t be available anywhere else in the game.

Guild Wars 2 Releases Latest Heart of Thorns Expansion

AreaNet proudly announced the release of the upcoming expansion for Guild Wars 2 as number of users hit the 7 million mark. The games first expansion, known as Heart of Thorns, shall be featuring improvements and a lot of new additions.

Guild Wars 2 made a milestone as it gained another 2 million users since August, totaling to a number of 7 million from the time it was released, Game Spresso reported. AreaNet also reports that users have all been spending a grand total 1.4 billion hours playing the game, which was said to be nearly as long as modern humans have been walking on Earth. AreaNet President and Co-founder Mike O’ Brien said in a statement: “We’re eager to see how our fast growing community continues to flourish, and we hope they’re eager to embrace where their Guild wars 2 journey takes them next in Heart of Thorns.”

The good news is, as Uber Gizmo reported, that those who still actively plays the game or those who consider returning might be pleased that the expansion was released. The expansion includes a new zone such as the Mguuma Jungle which offers a new storyline and new events. There are also new Guild Halls where guild members congregate and meet up, new profession in the form of Revenant, new PvP Battlegrounds in the form of Stronghold, and new raids and dungeons to be explored. There are also World vs World events. Another main addition is the Mastery System upon which starters are assisted to progress the game in new ways.

According to Game Director for Heart of Thorns expansion, Colin Johanson, there have been improvements to the game which are mostly based on fan feedbacks. For instance, the main villain Zhaitan did not feel like a villain at all for he was not encountered until the end of the game, according to fans. For which they personified Mordremoth a lot more to end up as someone a player would desire to kill. According to Attack of the Fanboy, inconsistencies in the average players’ playtime were addressed by Steve Fowler, AreaNet’s Global Marketing Head.

All these features and improvements are jam-packed in Guild Wars 2 expansion, Heart of Thorns. The base game is now entirely free, and all bonuses shall come without subscription fee. The expansions are available for 50 USD for Standard, 75 USD for Deluxe, and 100 for the Ultimate pack.

 

Guild Wars 2 Weekend Beta Event Successful

Buy cheap GW2 Gold   ArenaNet’s Guild Wars 2 has recently been confirmed to have its first and newest expansion, Heart of Thorns Raids. With it, a recently held beta event was deemed successful, weeks before the beta’s launch is to take place.

According to Develop-Online, TwitchCon recently concluded it convention last October 4th, Sunday, after showcasing some of the features for Guild Wars 2’s latest expansion update, the Heart of Thorns Raids. Also, ArenaNet initiated on launching an official trailer that presents the expansion’s composition.

MPOGD delivered that the event started last Friday, October 2nd at 12PM PST or 3PM EST, and ran until Sunday, October 4th at about 11:59PM PST. In comparison to the previous beta events, players will be given the privilege to fabricate new level 80 characters that will give them access to all the game’s character professions. This will also include the new Revenant profession from the expansion.

The gamers can trek through the expansion and its new outdoor zone, namely the Heart of Maguuma, as well as trying out the new character’s improvements such as the Mastery system. Other feats include the Druid specialization for the Ranger, and for the first time, players can sample the first of a planned sum of four areas in first Raid, namely the Spirit Vale.

As reported by Design and Trend, ArenaNet has recently launched the trailer of Guild Wars 2’s Heart of Thorns, exhibiting just how impressive the graphics are for one thing. The trailer also shows the classic Guild Wars 2 NPC hero, Rytlock Brimstone, taking on the antagonism under the sinister jungle dragon Mordremoth.

After the utter success of the weekend beta even, Guild Wars 2 fans are now cordially awaiting the launch of The Heart of Thorns expansion which is slated to hit the shelves on October 23rd. Stay tuned for further details and updates on the said expansion by ArenaNet.

A Look at Guild Wars 2 Move to F2P

With the first expansion to Guild Wars 2, Heart of Thorns, coming out next month, the core game has been officially made available for all players absolutely free. This change comes by opening the entire game, with nothing to buy in order to experience all of the game’s content, bringing it to the top tier of F2P games. With this large change, the game has been given a refreshed community, as well as some changes going forward in regards to updates and new features coming to it.

The change to a F2P model has brought Guild Wars 2 a lot of new players. Those that were playing during the free weeks/weekends and those that were wanting to give it a try but just weren’t sure are all able to play everything from beginning to end with no cost. It’s easy enough to see the boost of populations in most areas of the game, whether you’re out questing, joining sPvP, or even taking part in some WvW combat-all around, it’s a lot more lively than it was prior, and this helps bring about new people to play with and tackle challenges with.

In the sense of GW2, these limitations really aren’t bad. You usually won’t be spamming people with PMs, so that’s not an issue. Character slots and inventory slots are rectified by multi-accounting. The only real limitation on those would be the ability to trade gold for gems on the exchange, which disallows for snagging cash shop items without having to pony up cash to do so. Past that, aside from minor quirks, it shouldn’t be an issue for the vast majority of players.

As for the level limitations, these are all easy enough to hit, and they help with exploring more of the game. If nothing else, consider them as part of “gating” content so that you unlock new things as you continue to progress. And also note that once you have hit level 60 and have a level 20 PvP rank, you’re officially allowed to do everything everything the game has to offer, with no further limitations!         Buy Cheap GW2 Gold Online

Why Guild Wars 2’s Structured PvP is Superior to Most

Most MMORPGs have a system that helps lower-leveled players take part in PvP through a bolstering system. Some do it based on the character level (such as Echo of Soul), and some go based on gear and level (such as RIFT). There’s one thing that they all have in common, though, which is that while they work hard at getting all participants to a somewhat equal footing, the simple fact is that they aren’t completely equal.Guild Wars 2, however, does things a bit differently in its structured PvP system.

From the moment players enter the Mists, they are set to level 80 (the current cap of the game). Along with this, they are set up with a full set of gear, and all possible skills, as if they had fully leveled up and gotten geared through normal play.

Another benefit of GW2’s sPvP system is that it allows you to experiment and explore different ways of playing. This also carries over into PvE (in that the skills you learn with your new setups can be transferred once you’ve unlocked them there as well), so it’s really a benefit to all players.

While the ability to fight other players is a great benefit in sPvP, there are also siege weapons within the Mists. These allow for learning how each of the weapons works, as well as how to target with them (there are various targets that can be aimed at, allowing players to hone in their skills).

GW2’s sPvP system (and the Mists itself) provide a great way to play some balanced PvP. All players are equal within (other than class vs. a different class), and there are tons of tools that can be used to work on strategies for both defense and offence. And if that wasn’t enough, you can enter them as soon as you exit the tutorial of the game, allowing the ability to test each class at its maximum level to decide what to play next!    Buy cheap GW2 Gold

‘Guild Wars 2’ News: Now Free-To-Play, Paid Expansion Coming in October

“Guild Wars 2,” the massively multiplayer online role playing game developed by ArenaNet is now free-to-play. According to an announcement on the game’s website, anyone interested in playing the game for the first time can now download the game for free and play starting August 29.

The announcement clarified that it is the core game that is available for free and that players have to sign up for free accounts in order to play. Free accounts, so as to distinguish them from other types of accounts, have fewer slots for characters and bags and also have restrictions when it comes to interacting with other players through chat. Players with free accounts are also restricted to proceeding to other zones in the game through a series of level caps. According to the announcement, these measures will hopefully discourage cheaters among the newbies, as well as protect veteran players.

Players with free accounts will however get the whole paid core game and much more if they end up purchasing the upcoming paid expansion called “Heart of Thorns.” Those who want to remain playing for free however can still do so, but the developer expressed confidence that whoever starts playing the game will want to pay for additional content.

“Heart of Thorns” is arriving on October 23, 2015 and it is expected to bring a lot of end-game content which includes Masteries, Fractals and Stronghold. The Mastery system that will be introduced by the expansion is described “as a new approach to endgame progression” and is especially targeted for veteran players who have reached level 80. According to the website, it also intends to “widen the gap between new and veteran players.” The expansion is also expected to bring “challenging group content” through its raids.

This is the first expansion pack released for the game since it was released in 2012. Since its release, the game has sold over 5 million copies.   Buy cheap GW2 Gold Online

ArenaNet Announces End-Game Content Changes for Guild Wars 2

The changes in question are designed with the goal to make Fractal of the Mists more accessible to more people, while increasing the difficulty level at higher levels for more experienced players looking for more of a challenge.

“One of the core changes we’re making is that each fractal run will only consist of one island from a static list instead of the current rotation of three random islands with a random boss fractal,” Guild Wars 2 game design lead Mike Zadorojny said. “This change to ‘1 fractal=1 island’ means that you’ll be able to run a fractal over your lunch break but still have the flexibility of running three or four fractals in the evening with your friends just like before. It also means that there will be a lot less pressure to find a group of people who can commit to 30-60 minutes in a single sitting or over 90 minutes on longer runs.”

He added: “The lower scales will be adjusted to help make them more approachable to players to aid them in learning the mechanics of individual fractals before they scale up and become too difficult.”

While making the lower level fractals more approachable, ArenaNet also wants to make sure experienced players are not left out of Fractals of the Mists by this new change.

“To start with, we’re raising the maximum fractal scale from 50 to 100. In addition, after scale 50, the difficulty curve will change to adjust not only the health and outgoing damage of creatures but also other stats like precision and toughness. The combination of these changes will increase the viability of different builds and give players more to think about when attempting to overcome a particular scale.”

Check out the full post from Zadorojny on Guild Wars 2’s official website for more details on these and other changes coming to the game.

Guild Wars 2’s first expansion pack, Heart of Thorns, doesn’t have a specific release date other than sometime this year, but the expansion is available for pre-purchase in standard ($49.99), deluxe ($74.99), and ultimate editions ($99.99). All three editions come with the base Guild Wars 2 game, but those who purchased the base game prior to January 23, 2015 and pre-purchase Heart of Thorns will be granted an extra character slot free of charge. Heart of Thorns will add a new character class, The Revenant, access to the Maguuma Jungle, and more.  Buy cheap GW2 Gold Online

‘Guild Wars 2’ Heart of Thorns new mode review: Features adventure mode

Something new is coming to “Guild Wars 2”-the Adventure Mode. This new mode is a set of single-adventurer events wherein the player must complete an event against the clock. This would then make for a fast-paced event, packed with more action, where the player must actively use his skills to win an event. This new mode is officially called “Guild Wars 2: Heart of Thorns.”

These events, or Adventures as they are called, pit players as they go meet up certain challenges. Although the game certainly has its share of obstacles, like jumping puzzles and the like, the developers saw that they weren’t enough in creating player interaction and that they didn’t have enough replay value.

What they came up with is the Adventure Mode, wherein there are Adventures and players join them to hone their skills. To participate, players must use the Mastery system, along with their skills in meeting the challenges within the Adventures.

An example of an adventure is when a ship runs aground and the survivors are left on an island. The survivors make practice dummies out of their clothes for them to hone their targeting skills. A player is given a rifle plus a small amount of ammunition. To win this adventure, the player must shoot as many dummies as possible before the time runs out.

Each Adventure is a battle of the player against himself; he does not compete with others. Although there are leaderboards, the scores there are for bragging rights and to allow for interaction. It does not mean that there is direct interaction between players in an Adventure. Each Adventure then has its own leaderboard.

Of course, having a leaderboard will still mean a competition of some sort between players, even if it’s not a direct competition or that there would be PvP of some sort. It would be interesting how having a leaderboard will play out in the new premise of the game, as well how it will facilitate interaction between players, even though each Adventure would be like a mini solo game.-GW2 Gold online sale

Arenanet Reveals New Revenant Legend, Shiro Tagachi for Guild Wars 2

Today ArenaNet revealed Shiro Tagachi as a new legend for the revenant profession coming to Guild Wars 2: Heart of Thorns. The revenant channels legends from Guild Wars lore, affording player characters new abilities and weapons taken from Tyrian history. Long-time Guild Wars fans will recognize Shiro Tagachi from Guild Wars: Factions.

ArenaNet designer Roy Cronacher provides further detail on the dual-wielding sword weapon set and the skills specific to the Shiro legend, along with a handy wrap-up of all revenant legends, in a new blog posted on the official Guild Wars 2 website. Shiro gives the revenant more mobility with assassin-like abilities that deal physical damage. One such skill is Rift Slash, which allows players to slash foes with dual swords creating an unstable rift, damaging enemies nearby. Precision Strike is another skill that arms players with blades that they can quickly throw out to both damage and chill enemies.

ArenaNet will reveal the first in-game look at Shiro when Cronacher joins host Rubi Bayer on Points of Interest airing this Friday, July 17 at 12 p.m. PDT on the official Guild Wars 2 Twitch channel.-Guild Wars 2 Gold Online

Guild Wars 2 Wins Game of Show At Rezzed

MMORPG Guild Wars 2 won game of show at indie gaming expo Rezzed 2015 in London as voted by attendees.

The booth for Guild Wars 2 was packed from opening with the queue wrapping around the game’s booth for the entire event and with good reason-Gamers were coming to see the newly announced first expansion for Guild Wars 2 called Heart of Thorns which brought a whole new “Mastery” system and a slew of new content.

EGX Rezzed 2015 was by far the biggest yet with over 12,000 visitors coming to play on over 150 games on 300+ screens!

“This year’s EGX Rezzed provided the most positive feedback of any show in the EGX family. Consumers enjoyed the discovery of a new and fascinating venue and developers enjoyed the opportunity to either take their own space or throw themselves together”, said David Lilley, Managing Director of Gamer Events. “Last week’s show provides the perfect springboard for this September’s EGX, the largest gaming event in UK history”.

From Software’s upcoming Bloodborne came a close second pulling in queues which never lessened. DONTNOD’s episodic time-bending adventure Life is Strange also fared very well as did the cheeky macho platformer Broforce.-Cheap GW2 Gold online sale