Much discussion has been made of the new passing incorporated in FIFA 16. Veteran gamers have either praised or grumbled about the new changes in the game that have resulted in poor first touches, weak kicks and even missing their target by significant distances.
Lets be clear, FIFA 15 was focused predominantly on pace. When playing online matches, youd encounter Real Madrid after Real Madrid, simply because of their incredibly speedy wingers, Ronaldo and Bale, who most defenses would struggle to contain. Youd see a decent amount of success simply lobbing the ball forward for these speedsters to chase. And if Ronaldo and Bale are in on goal, theyre unlikely to miss.
EAs answer to this for FIFA 16 was to make the midfield matter, and in doing so, from what I can tell anyway, made speed less powerful. But elsewhere, other key changes have altered the pace of the game. Passes that would easily reach forwards in FIFA 15 are now more likely to be intercepted by more aware defenders. One-touch through balls more often go awry. Its harder to quickly transition from defense into attack, and it feels ever so slightly slower in the build up.
Because of this, some are calling FIFA 16 boring, frustrating and slow. But some have moved to calm knee-jerk reaction to this change. People are suggesting keeping passing simple, and only going for the killer pass out to a winger when theres obvious space to do so. The new driven pass seems to be a useful option for splitting defences, too. All in all, patience is a virtue.
As always, theres a learning curve whenever a new FIFA is released, but FIFA 16s seems to have caught some by surprise. I feel the new gameplay is a step in the right direction, and makes for a more measured, rewarding and ultimately less frustrating competitive play experience. With the inclusion of No Touch Dribbling, there is more focus on a technical build-up play.